Archive for July, 2010

Greetings comrade!

I’m sorry I haven’t been writing much, I have been busy working on a few shorts and art pieces that I’ll be throwing out to you all very soon.

I have recently been re-watching an art documentary series called ‘not quite art’. It examines ideas surrounding contemporary art practice and distribution, mainly in Australia but also around the globe.

I recommend checking it out if you’re an artist/filmmaker/musician/writer. Also, check it out if you’re one of those art groupies who just enjoys checking out creative works.

The entire series is available for free download here.

That is all for now my esteemed compatriots.

Keep creating,

Permian ^^

I’ve been working for a little while on some 3D CGI scenes for a collaborative animation with my friend ‘Mad SKillz James‘. The short(like really short) animation is going to take place inside a cinema. We’ve decided to use 3D for the set but mix it up a bit with digitally cell drawn characters(using photoshop and AE etc). I’ve never actually been taught any CGI but always thought that I would need to eventually get some training.

Lately I’m beginning to see realise is not true. If you needed to create generic boring graphics for the $, like in a CGI studio environment you will likely need training so you fit the mold and can create generic boring graphics like everyone else. If you’re using computer graphics for purely creative reasons there seems to be no point. By teaching yourself from the hundreds of thousands of tutorials online you will end up with your own distinct style which is preferable anyway. Of course this is applicable to any creative skill. Although my CGI skillz are still far from advanced I’ve made massive advances in my technique, skill and style in a relatively short time. The best way to do this is to learn while creating something and it won’t feel like a lesson, it will feel more like problem solving. You will eventually be running around yelling “ZOMG LOOK AT THIS BIT OF CG CLOTH I MADE FLAP… LOOK!” and they won’t care, but that’s ok because it feels GOOD that YOU learnt it and figured it out by yourself. The more demanding goals you set yourself the more you will learn.

Just starting out in 3D CGI and/or want to start teaching yourself? Make a short animation entirely in computer graphics. “But wtf pErm! I don’t know shit about CGI”. Just take it one step at a time. If you want to make a cube but don’t know how, type into a search engine ‘how to create cube’ and the name of the program you want to use. Between this learning technique and just fiddling around with parameters/buttons you can learn anything.

In conclusion, don’t be a bitch, be bitchin’ 😀

– Permian * *

This is the trailer for a great remix video by Sydney vid art duo Soda Jerk. Piracy ftw!

Unlucky to any of you dudes out there who missed it. Last Thursday was a great night of digital audio visual art at the Horse Bazaar. The night started with Mira Calix’s collaboration with Flat-e and the London Streetwise Opera, ‘My Secret Heart’.
Although this video loop is meant to be viewed on a custom circular display, Horse Bazaar’s panoramic projection system worked well with it.

Digital media artist and member of Flat-e, Robin McNicholas who has worked with the like of ‘Aphex Twin’ was also there for a two hour vj set. The set was absolutely amazing and was the best live video performance I have seen to date.

There are a lot of artists out there that don’t hit my buttons and that’s ok, but seeing a guy like Robin so dedicated and great at creating amazing art really inspired me. It’s the kind of experience you hope for every time you go to an exhibition, performance or even press play on youtube. I guess it’s also one of the many reasons why we create; to inspire and reach others in ways that living as a normal person you can not. As my girlfriend pointed out to me after I had a quick chat to Robin, VJs and moving image creators always seem to be really nice and eager to talk to you about their and your work. So if you ever get the chance, pick their brains for all it’s worth and learn some free lessons you can apply to your own work and life in general. I was also informed by my girlfriend that there were two asian girls asleep in the female bathroom… wtf indeed.

If any of you Melbourne art peeps haven’t been yet, head down to the NGV and check out Bill Viola’s ‘Ocean Without A Shore’ installation. It’s pretty powerful stuff an well worth the trip.

On another note… i just bought a Korg nanokontroller, so i can begin twiddling nobs and practising my VJing skillz 😀

Yesterday I finally went and bought a Mac. As I sit here typing this on the shiny aluminium keyboard I can’t help but wonder…”Do I really need this?”

As an artist/filmmaker primarily interested in moving image, technology is my bread and butter. Using a computer IS necessary for me to create what I have in my mind, to explore all creative options and it’s substantially cheaper than any analogue approach using film etc.

I ended up buying a MacBook pro 13″, the lowest model I could get that still had a firewire port. Now don’t get me wrong, it’s a great machine and I’m sure it’ll run well; however is it the wisest use of my $? I estimate that compared to the pc alternative about 1/3 to 1/4 of the total price is just paying for the shiny design and luminous goddamn logo. Steve Jobs is probably rubbing my money all over his greasy chest right now. That extra 1/3 could have maybe paid rent for a month or fixed my dslr camera.

So why did I get a Mac and not a PC I hear you ask? Well for a few reasons. Let’s not get into the “mac is better than pc hurrpdurrrp” bullshit. I needed a laptop so I can begin to vj and mix videos live which is something I’ve been looking to get into for a while now. Both PCs and Macs are completely suitable for this. The biggest reason I decided to go Mac is so I can edit with Final Cut Pro in my bedroom studio. I’ve been editing with Adobe Premier Pro on a PC for a while now and it’s a great program, however I’ve been having serious issues with audio glitches and also Adobe Media Encoder has been playing up on me for a few years now, which is integral to exporting finished data from Premiere Pro. There are no massive differences between Premiere and Final Cut I have seen so far except for stability. So for this reason alone I have payed extra than I should have for a Mac.

So why do most digital artists use Macs? This has always struck me as peculiar as artists tend to be a fairly poor bunch. Perhaps many artists also pay for extra stability within their system at the cost of flexibility and customizability. Maybe some artists working with technology are just ‘techtarded’. If this is the case you can just GTFO right now you FUCKING POSER! If you can’t be assed to do a little bit of research, find out and experiment for yourself, you should just go play with paints or some shit. *cough cough* Sorry about that. People who use the tired excuse of “it’s too new” or “too difficult” piss me off! I know that ‘artist’ is such a loose term these days(thanks post-modernism) but back in the early 20th century being a progressive artist meant also being interested and reading up on scientific/medical/philosophical and technological findings. I hope that many of you other artists out there are still holding true to that.

Being an artist who is earning little to no money off his work yet, and may never, I have to accept the fact that I need to produce great work from equipment that is not and will never be ‘top of the line’. Don’t think you need to get ‘the best’ to begin creating awesome work. Take away a great painter’s expensive paints and he will improvise and continue to create amazing work. The same goes for digital artists. Even if you’re sitting there right now reading this on your old windows ’98 beige box, you can and should still strive to create great work.

PERMIAN /______\